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DarkBASIC 3D Games Creator [Old Version]

DarkBASIC 3D Games Creator [Old Version]From: Enteractive Inc.
Category: Software

Buy New: $149.99
as of 2/10/2012 22:05 EST details

In Stock


New (2) Used (1) from $149.99

Sales Rank: 4,888

Format: CD-ROM
Platforms: Windows NT, Windows 98, Windows 2000, Windows Me, Windows 95
ESRB: Everyone 10+
Media: CD-ROM
Operating System: Windows Me
Shipping Weight (lbs): 0.9
Dimensions (in): 9.6 x 7.9 x 2.1

MPN: 19999
Model: 19999
UPC: 708828199998
EAN: 0708828199998
ASIN: B00005V57T

Release Date: January 22, 2002
Availability: Usually ships in 1-2 business days



Features:
  • Learn how the DirectX tools available in this easy programming language can make 3D objects come to life immediately!
  • Create full-display screen with full MP2 and MP3 support by using the power of DirectX and Direct3D
  • The simple, uncluttered workspace is user-friendly and features an integrated help system
  • Extensive examples and tutorials will have you programming your own games in minutes!

Editorial Reviews:

Product Description
DarkBASIC lets you create your own games demos and slide shows using the easy to understand BASIC programming language. Even people who have never coded before can generate results in minutes using the in-depth tutorials. By harnessing the power of Microsoft's Direct X™ game engine pc users can make 3D objects come to life with just a few simple commands. DarkBASIC lets the user easily create a wide variety of games including sports racing RPG adventure simulation hand combat and shoot 'em up. All games created are license and royalty free.System Requirements:IBM PC or 100% compatible computer Intel Pentium II 300 or higher processor Windows 95/98/Me/2000/XP 64 MB RAM 450 MB hard disk space CD-ROM drive (4X or higher) Direct 3D compatible graphics card (with 8MB or above) Direct X compatible sound card Keyboard Direct X 7.0aFormat: WIN 9598ME2000XP Genre: PRODUCTIVITY Rating:  UPC: 708828199998 Manufacturer No: 19999

Amazon.com Review
Easier to comprehend than some other game-programming packages out there, DarkBASIC offers both a fun tutorial and a powerful code editor. You can start programming right away in this offshoot of the BASIC language. First you will learn about the principles of programming, then advance onto media and 3-D topics with further study. The program makes it easy, and with a handful of impressive examples you can learn by doing on several short, fast programs.

The main editor area of the program is attractive, although it does remind us a bit of the role-playing games of the late 1980s. Our favorite perk was the Command Line Interface (CLI) button in the page header: this feature allows you to test single or small groups of commands without constructing an entire program. The online help system is multifaceted: it offers a "fast track" option for those with programming experience (or who are just impatient) as well as a more structured lesson plan.

The user manual is particularly friendly and witty in tone, and we appreciated the Further Tutorials pamphlet that accompanied the package. The initial tutorials cover basic program form, creating line objects, using color, and terraforming. The advanced tutorials examine everything from determining camera perspective to the use of fogs and backdrops, from explosions to bullets and monsters.

We first took DarkBASIC out for a spin with a simple text program, and then moved on to creating a simple 3-D game (unfortunately without conclusion). The package comes with a number of textures for floor, wall, and ceiling, as well as other objects like monsters, weapons, and the like. You're not limited to using only these: DarkBASIC covers how to import your own images and assets for use in your program. This package handles five types of media files: images (as bitmap files), sound (as WAV files), music (as MIDI files), animation (as AVI files), and object models. For each of these, you may specify the correct editor, ensuring a strong connection and compatibility between DarkBASIC and your selected applications.

We were very impressed with the media browser and accompanying contents: in this gallery-style view, you can check out the goblins, samurais, game sounds, streaming music, textures, and game screens (like the "game over" screen). Our only issue with DarkBASIC was that there wasn't a minimize option readily available, making it difficult to multitask with other projects we're working on (yet easy to get engrossed in our dreams of 3-D game generation).

Overall, DarkBASIC ran very smoothly after install and left plenty of resources free for other applications to continue running. In the end, we recommend DarkBASIC to future (and present) game-programming gurus for ease of use, quality, and the overall fun factor. --Emilie Herbst

Amazon.com Product Description
DarkBASIC is a programming language that allows users to write games with the speed and power of DirectX and Direct3D. It provides beginners with an easy opportunity to learn how to program. The interface is designed to get you going immediately. Imagine your very first program running in less than five minutes.

The DarkBASIC interface is engineered to provide a simple and uncluttered workspace. All the options available to you are visible and are accessed with a single click. The help system uses familiar HTML layout for easy navigation and contains extensive examples and tutorials. Through DarkBASIC command sets, you tap into the DirectX architecture as though you where coding it yourself. DarkBASIC programs are compiled into optimized scripts.

Other features include: full-screen display modes, automated double buffering, AVI animation and MIDI music control, 3-D sound effects, and MP3 and MP2 support. Extensive examples and tutorials are provided to help get you programming quickly.




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