| The Game Audio Tutorial: A Practical Guide to Sound and Music for Interactive Games |  | Authors: Richard Stevens, Dave Raybould Publisher: Focal Press Category: Book
List Price: $49.95 Buy New: $35.96 as of 5/26/2012 07:39 EDT details You Save: $13.99 (28%)
New (38) Used (19) from $28.96
Seller: Credent_books Sales Rank: 254,693
Languages: English (Unknown), English (Original Language), English (Published) Media: Paperback Edition: 1 Pages: 448 Number Of Items: 1 Shipping Weight (lbs): 2.3 Dimensions (in): 9.1 x 7.4 x 1.2
ISBN: 0240817265 EAN: 9780240817262 ASIN: 0240817265
Publication Date: March 29, 2011 Availability: Usually ships in 1-2 business days
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Product Description
Design and implement video game sound from beginning to end with this hands-on course in game audio. Music and sound effects speak to players on a deep level, and this book will show you how to design and implement powerful, interactive sound that measurably improves gameplay. If you are a sound designer or composer and want to do more than just create audio elements and hand them over to someone else for insertion into the game, this book is for you. You'll understand the game development process and implement vital audio experiences-not just create music loops or one-off sound effects. The Game Audio Tutorial isn't just a book-you also get a powerful website (www.thegameaudiotutorial.com), which includes: * A unique UDK (Unreal Development Kit) Tutorial game level in which you can learn and experiment together with over fifty exercises to help embed your knowledge * Twenty tutorial videos to support your development * A library of hundreds of sound effect files to get you started * Regularly updated links to articles and further resources to keep you at the cutting edge
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